

#Luxor evolved locks series
The main Luxor series exhibit the following tropes: There has also been a few spinoffs such as the Hidden Object Game Luxor: Adventures and luxor themed mahjong and solitaire games.
#Luxor evolved locks Pc
Luxor Evolved (2012, PC and IOS): Ditches the Egyptian theme in favor of a more 80s vector arcade one and features much faster game play than the other games.Luxor 5th Passage (2010, PC and Mac): Made to celebrate the series 5th anniversary and serves as a 'best of' package by featuring mostly levels from previous games and a back to basics approach to gameplay (no branching paths, alternate game modes or upgrades).Has a much more open world approach to levels in that you can select which one to play through branching paths and even go back to previous ones. Luxor: Quest for the Afterlife (2008, PC and 3DS): Often refereed to as Luxor 4.
#Luxor evolved locks upgrade
Introduces an upgrade system for power ups, several new gameplay modes and a 'puzzle' campaign that involves you defeating stationary trains with as few moves as possible.

Second, while the balls in Zuma arrive in one long, uninterrupted train, in Luxor they are delivered in multiple smaller loads pushed by mooks of whichever antagonist you happen to be fighting.

Luxor differs from Zuma in the following ways: First, instead of a rotating turret situated in the center of the board, you have a paddle at the bottom of the screen which can only move horizontally and fire straight up.
